In a recently published article, Rob Zacny of Vice.com
wrote that there is an “…ongoing affinity (that) white supremacist fascists
have for the symbolism of the Third Reich”.
His article goes through a number of modern computer and board wargames
and points out how there is a glorification of the Wehrmacht, which was the armed forces of the Third Reich. I cannot comment on the wargames found
online, as I do not play the games he mentioned; however, he does talk about
Advanced Squad Leader and delves into what I consider my lane. As such, I feel
compelled to respond.
The first thing that strikes
me is that Mr. Zacny appears to have a very superficial knowledge of the Second
World War. He suggests that some Wehrmacht units worked with SS-Einsatzgruppen on the Eastern Front
and he even provides a link in his article to back this claim up. Unfortunately for him, however, the link
talks exclusively about the SS units that followed the various Army Groups into
the Soviet Union.
Mr. Zacny almost gets things
right, but it was by accident. On July 17, 1941, the OKW (Oberkommando der Wehrmacht) issued the so-called “Commissar
Order”, which stated that the Wehrmacht was to:
"Free itself from all elements among the prisoners of war considered Bolshevik driving forces. The special situation of the Eastern Campaign therefore demands special measures…which are to be carried out free from bureaucratic and administrative influence and with a willingness to accept responsibility. While so far the regulations and orders concerning prisoners of war were based solely on military considerations, now the political objective must be attained, which is to protect the German nation from Bolshevik inciters and forthwith take the occupied territory strictly in hand"
"Free itself from all elements among the prisoners of war considered Bolshevik driving forces. The special situation of the Eastern Campaign therefore demands special measures…which are to be carried out free from bureaucratic and administrative influence and with a willingness to accept responsibility. While so far the regulations and orders concerning prisoners of war were based solely on military considerations, now the political objective must be attained, which is to protect the German nation from Bolshevik inciters and forthwith take the occupied territory strictly in hand"
Though the Einsatzgruppen were indeed rounding up
targeted peoples in the occupied Soviet Union, the Wehrmacht was not working
with them. In order to understand what
was happening, it is important to briefly consider the tangled web that was the
Schutzstaffel, or as they were better
known, the SS.
The SS was an instrument of terror
in the Third Reich. Its roots were somewhat humble. In the confused political
climate of German immediately following its defeat in the Great War, the Saal-Schutz began as Nazi Party members
who volunteered to provide security at political party meetings. It grew as the
Nazi Party grew, getting its final name by 1925 and eventually consisted of two
major elements: the Allgemeine SS and
the Waffen-SS. A third component was the SS-TotenkopfverbÀnde. The Allgemeine SS enforced Nazi racial
policy and policing in general, the Waffen-SS
consisted of combat units and the SS-TotnkopfverbÀnde
ran concentration camps. Some well-known
sub elements of the SS include the Gestapo
and the Sicherheitsdienst (SD). All elements of the SS were just different tools that the
Nazi party used to control both its people and the lands they conquered during
the 1930s and 1940s. Each tool was used in different ways and the SS in its
entirety was judged at Nuremberg to be criminal organizations.
Getting back to the Einsatztruppen, they were part of the Allgemeine SS. As such, they worked independent of combat units, to include the elements of the Waffen-SS. When they were conducting their pogroms in
occupied lands, they did so away from the combat units, usually well after the
battles had been fought and the front had moved on. All this to say that the Wehrmacht and the Einsatztruppen may have been operating
in the same areas, but they each were committing their own atrocities.
Next, Mr. Zacny suggests that
the German commanders refused to believe that they were never beaten in the
Second World War. Mr. Zacny is quite
wrong in this regard and maybe he is thinking of the First World War. At the end of the Great War, the German Army was
losing on the Western Front and more importantly, Germany was beaten at home.
The war destroyed a generation of German men and the blockade starved many
millions of Germans. But because the
German Army itself was still intact on the 11th of November, 1918,
the myth arose post bellum that Germany itself wasn’t beaten.
By the middle of May 1945, however, Germany was shattered. Many of its great cities lay in ruins and many millions
of Germans were dead. The blame for the catastrophe was often shifted to the
dead, namely Hitler. How Germany came to be destroyed is for another article. Mr.
Zacny suggests that Hitler’s interference in the conduct of the war was
amateurish. That may be up for debate; however, Hitler’s input into military decisions did result in
many stunning victories for Germany, especially early in the war. This is where
Mr. Zacny gets one thing wrong: he suggests that Hitler’s “stand fast” order in
late 1941 on the Eastern Front was wrong.
I will dissect this.
Situation on the Eastern Front, 6 Dec 1941 |
By early December 1941, the
German drive on Russia had culminated just short of Moscow. Many German units were at the end of a very long and tenuous logistical chain that led
back to Germany itself. To put it another way, its neck was sticking out. Against this force the Soviets unleashed a very powerful
counterattack with fresh troops that sent the Wehrmacht reeling. Many German Generals pleaded to Hitler for
permission to withdraw in order to save itself. Instead, Hitler ordered the
units to stand, fight and die where they were.
This resulted in many German units to be destroyed; however, it was the
right decision, no matter how heartless it may appear to be.
To conduct a withdrawal
against a superior enemy is a difficult operation and often leads to a retreat
and then a rout. Hitler understood this, as did his General Staff. His order to stand fast sentenced many Germans
to death; however, it saved many more.
His order forced the Soviets to hurl bloody and costly attacks against
desperate Germans who were now finding themselves on the receiving end of mass attacks. Two well-known pockets formed as a result:
one at Demyansk and one at Cholm. These
became figurative flames that attracted the moths of the Soviet Armies for
months. As such, these pockets and others like them were key
in saving the Eastern Front, albeit at a cost of a great portion of Army Group
Center.
Later in his article, Mr.
Zacny suggests that cover art for games on the 2nd World War glorify
the Germans. He correctly states that
the cover for Avalon Hill’s game Squad
Leader has German soldiers beginning an assault; however, he fails to note
that the next three games in that series have a Soviet soldier, British Soldier
and an American soldier respectively. The
narrative on the back of Squad Leader does capture the narrative of a German
squad in the Soviet Union; however, to suggest that this narrative glorifies
Nazis is insulting. It is the story
chosen to capture the imagination of the customer. The moral of this story is
that you, the player, will be the one making the decisions. The story works, it
captures the imagination and I know it worked for me. And no, I am not a white supremacist fascist.
One side note, the article in
question suggests that the cover for a 1990s computer game, “Across the Rhine”,
shows “…triumphant panzers leaving fire and flames in their wake.” Unfortunately for the author, he missed the
fact that the German Panzer V “Panther” is passing a burning Panzer IV H, a
German vehicle. This is hardly a moment
of triumph!
Panther passing a burning Panzer IV: not triumphant at all! |
Before moving on, I must note that when Squad Leader was released in 1977, the Second World War was a relatively recent event. A mere 32 years had passed since the Germans were defeated. Many teens had relatives who had lived through the war. War stories then, and now, capture the imagination of many young people, especially boys. As a veteran of the war in Afghanistan, I have had kids in middle school ask me question after question about my time “over there”. Looking back to 1977, seeing a German on the cover of a war game would immediately capture the imagination of a young teen. It wasn’t for the glory; it was the mystique of battle itself.
The next part of Mr. Zacny’s
article I find especially insulting, both personally and professionally. I’ll present
his words here and then dissect them:
A curious debate unfolded around 2010 about whether the color of the counters in a new wargame expansion ended up glorifying the Waffen-SS, the specially-picked and equipped German units that reported directly to the Nazi leadership and which were notorious both for their fanatical Nazism and their inhumane conduct. The entire discussion occurred in one of the more niche communities in wargames (I've linked Mark Pitcavage’s blog, who is not an unbiased observer, but you can see traces of the debate in other forums). Advanced Squad Leader is an almost comically detailed wargaming system, and to be an ASL player is generally to embrace a lot of weird obsessions. But with the release of a module for the game called A Bridge Too Far, the game’s publisher Multi-Man, depicted Waffen-SS units on black cardboard counters with white icons and numbers. It was a throwback to an earlier edition of Squad Leader, before the series depicted the SS units in blue as opposed to black.
In a word, I reply thusly:
poppycock! I don’t even know where to begin,
but I shall do so nevertheless. As stated previously, the story of the SS is
rather complex. To suggest that the Waffen-SS
was “specially-picked” is ludicrous. They did not report directly to Nazi
Leadership and though some units were indeed notorious for their atrocities,
that label does not rightly belong to the Waffen-SS
units as a blanket statement.
The Waffen-SS had a number of divisions that fought in the war. Many were formed early in the war and
consisted of Germans who volunteered.
Many earlier-formed disivional recruits had to have certain physical and
moral characteristics and training was rigorous. Other Divisions were formed of
former police, former concentration camp guards and other thugs. Later in the war, as Germany conquered much
of Europe, there was a new potential pool of manpower from which they could
recruit. Having said this, the Wehrmacht was prevented by German law from
recruiting foreigners. There were exceptions to this, of course, such as the
Spanish “Blue” Division, but by and large, this pool was untapped.
The Waffen-SS had no such restrictions and then began to recruit in the
occupied lands. This was of course
tainted by race, so these new divisions were named accordingly. There were
divisions of ethnic Germans (“Volksdeutsch”),
Germanic divisions (such as from the Netherlands, Denmark, etc) and even
division of Bosnian Muslims. This is far from specially-picked units; it was an
opportunistic grab of manpower that the leadership of the Waffen-SS exploited.
In the field, the Waffen-SS fought alongside and as part
of Wehrmacht corps and armies. Their record is mixed, with some units
performing as abject amateurs to others fighting with great skill and courage.
Some of these units were used in anti-partisan operations in occupied nations,
and other formed the very cutting edge of German offensives. As some would say, your mileage may
vary. But the Waffen-SS was quite diverse in its structure, manning and
effectiveness.
To suggest that Advanced Squad Leader is “almost
comically detailed” is ignorant, and to suggest that the typical ASL player embraces weird obsessions is
personally insulting. The detail in ASL
is very well done and considering that it has withstood the test of time quite
well is a compliment to its design team, especially Mr. Don Greenwood. I’m not
sure about others, but for the majority of ASL
players I know and have played against, the one shared obsession we
generally share is our passion for military history, specifically of the Second
World War. We take pride in our knowledge of various battles and we treat our hobby
seriously, not as a mere game. This is why many players from around the world
spend thousands annually in order to travel the globe to pursue this hobby.
Finally, allow me to dissect
the myth of the glorification of the Waffen-SS
by having their counters printed in black as of 1999. Firstly, I must note that
in game terms, Waffen-SS units are
separate and unique from Wehrmacht
units. They do not fight as a single entity, and in some scenarios (the vast
majority of which are based on real battles, researched to the nth degree), Waffen-SS units fight against Wehrmacht units. So, knowing this, when
they were first depicted in the Squad
Leader module Cross of Iron, not
only were they white ink on black backgrounds, but they also had unique
characteristics. When ASL was
released in 1985, the first module, Beyond
Valor, had the Waffen-SS in the
same color as the Wehrmacht
units. Coincidently, the units of
Finland were in the same color as the Germans. The reason for this? Most likely
due to printing costs. And not noted by
the author of the article in question is that in order to show that these units
were Waffen-SS, there were the
double-lightning bolt runes in the top right of each unit counter. Of note,
when A Bridge Too Far was released,
the Waffen-SS units had no such
iconography. In ASL, each nationality
has a unique color and this is important in game play. By 1999, printing costs
had lowered to the point that it was cost effective to produce the Waffen-SS units in a distinctive color.
Almost every wargame that I have has the Waffen-SS
in black, probably because of the color of their distinctive dress uniform. In
fact, most of the colors of the units in ASL
reflect a certain element of that nation’s uniform, but I digress. (Of note:
the original article shows a counter sheet of Waffen-SS units, all of which have a Totenkopf device in the top right. These counters are not official
counters and are instead from a third-party producer of ASL products, “Heat of Battle”).
In conclusion, wargamers of
the ASL variety, and of most for that
matter, do not glorify the Wehrmacht, the
Waffen-SS or any other element of the Third Reich. We play our games mainly
for the enjoyment, but in so doing, we gain a much better understanding of the
greatest event in history, the Second World War. There may be some who do so,
but such people don’t have the patience to play any serious wargame. This
article is inflammatory at best and downright ignorant at worst. It is
insulting and any non-wargamer reading that article alone would walk away with
a grossly inaccurate understanding of what we wargamers, are like.